//Program ax^2 + bx + c #include #include #include float a,b,c; double raiz1, raiz2; main () { textcolor (9); textbackground (1); clrscr (); textcolor (15); textbackground (4); clreol (); puts (" ax^2 + bx + c = 0"); puts (" a = b = c = "); gotoxy (6, 2); scanf ("%f",&a); gotoxy (19,2); scanf ("%f",&b); gotoxy (32,2); scanf ("%f",&c); raiz1 = b*b -4*a*c; textcolor (4); textbackground (1); if (raiz1>=0) { raiz2 = ((-b +sqrt(raiz1))/(2*a)); raiz1 = ((-b -sqrt(raiz1))/(2*a)); cprintf ("\n Raiz 1: %5.3f Raiz 2: %5.3f", raiz1, raiz2); } else cprintf ("\n La ecuaci¢n no tiene soluci¢n en los reales"); getch (); return 0; }